Definition Reference¶
Use this section when you want to know what information belongs in a Lilia definition file. Each page explains the main fields, useful options, and example setups.
Core¶
Attributes
Set up player stats, their limits, and how they behave when characters are created.
GroupsFactions
Create the main groups players can join, along with models, loadouts, and rules.
RolesClasses
Add smaller roles inside a faction, with their own loadouts, access, and behavior.
ModulesModule Metadata
See the fields used to describe a module, what it depends on, and how it should load.
Items¶
Item Reference
Browse the item section overview and the complete built-in item base field reference.
Weapons
Define weapon items, how they equip, and what happens to their ammo and drops.
Outfits
Create wearable items, clothing categories, and inventory changes tied to outfits.
PAC3 Outfits
Set up outfits that use PAC3 parts and control how they are applied or removed.
ArcCW Attachments
Create attachment items for ArcCW weapons and control how they are protected.
Stackables
Make items that can pile together, split apart, and track quantities.
Aid Items
Build healing and support items for your schema.
Ammo
Create ammo items and decide how they show up in inventories.
Books and Notes
Add readable items with custom text, descriptions, and models.
Entity Items
Link an item to a world entity that can be placed or spawned.
Grenades
Define throwable weapon items and their basic drop behavior.
URL Items
Create items that open a web page or outside resource.