Meta
Convenience helpers for playing handcuff animations and player state management.
Player:IsHandcuffed
Purpose
Returns whether the player is currently handcuffed/restrained.
Parameters
None
Realm
Shared
Returns
boolean
— true
if the player is handcuffed, false
otherwise
Example
Player:StartHandcuffAnim
Purpose
Plays the networked arm pose that visually handcuffs the player.
Parameters
None
Realm
Server
Returns
nil
Example
Player:EndHandcuffAnim
Purpose
Stops the handcuff animation and resets the player's pose.
Parameters
None
Realm
Server
Returns
nil
Example
Player:IsBeingSearched
Purpose
Returns whether the player is currently being searched by another player.
Parameters
None
Realm
Shared
Returns
Player|nil
— The player searching this player, or nil
if not being searched
Example