Lia
This file documents lia functions defined within the codebase.
Generated automatically.
lia.include(fileName, state)
Description:
Includes a Lua file based on its realm. It determines the realm from the file name or provided state, and handles server/client inclusion logic.
Parameters:
fileName (string) – The path to the Lua file.
state (string) – The realm state ("server", "client", "shared", etc.).
Realm:
Depends on the file realm.
Returns:
The result of the include, if applicable.
Example Usage:
-- This snippet demonstrates a common usage of lia.include
lia.include("lilia/gamemode/core/libraries/util.lua", "shared")
lia.includeDir(directory, fromLua, recursive, realm)
Description:
Includes all Lua files in a specified directory. If recursive is true, it traverses subdirectories. It determines the base directory based on the active schema or gamemode.
Parameters:
directory (string) – The directory path to include.
fromLua (boolean) – Whether to use the raw Lua directory path.
recursive (boolean) – Whether to include files recursively.
realm (string) – The realm state to use ("client", "server", "shared").
Realm:
Depends on file inclusion.
Returns:
nil
Example Usage:
-- This snippet demonstrates a common usage of lia.includeDir
lia.includeDir("lilia/gamemode/core/libraries/shared/thirdparty", true, true)
lia.includeGroupedDir(dir, raw, recursive, forceRealm)
Description:
Recursively includes all Lua files in a specified directory, preserving alphabetical order within each folder. Determines each file’s realm by override or filename prefix, then calls lia.include on each file.
Parameters:
dir (string) – Directory path to load files from (relative if raw is false).
raw (boolean) – If true, uses dir as the literal filesystem path.
recursive (boolean) – Whether to traverse subdirectories recursively.
forceRealm (string) – Optional override for the realm of all included files ("client", "server", or "shared").
Realm:
Shared
Returns:
nil
Example Usage:
-- This snippet demonstrates a common usage of lia.includeGroupedDir
lia.includeGroupedDir("core/modules", false, true, "shared")
lia.error(msg)
Description:
Prints a colored error message prefixed with "[Lilia]" to the console.
Parameters:
msg (string) – Error text to display.
Realm:
Shared
Returns:
nil
Example Usage:
-- This snippet demonstrates a common usage of lia.error
lia.error("Invalid configuration detected")
lia.deprecated(methodName, callback)
Description:
Notifies that a method is deprecated and optionally runs a callback.
Parameters:
methodName (string) – Name of the deprecated method.
callback (function) – Optional function executed after warning.
Realm:
Shared
Returns:
nil
Example Usage:
-- This snippet demonstrates a common usage of lia.deprecated
lia.deprecated("OldFunction", function() print("Called fallback") end)
lia.updater(msg)
Description:
Prints an updater message in cyan to the console with the Lilia prefix.
Parameters:
msg (string) – Update text to display.
Realm:
Shared
Returns:
nil
Example Usage:
-- This snippet demonstrates a common usage of lia.updater
lia.updater("Loading additional content...")
lia.information(msg)
Description:
Prints an informational message with the Lilia prefix.
Parameters:
msg (string) – Text to print to the console.
Realm:
Shared
Returns:
nil
Example Usage:
-- This snippet demonstrates a common usage of lia.information
lia.information("Server started successfully")
lia.bootstrap(section, msg)
Description:
Logs a bootstrap message with a colored section tag for clarity.
Parameters:
section (string) – Category or stage of bootstrap.
msg (string) – Message describing the bootstrap step.
Realm:
Shared
Returns:
nil
Example Usage:
-- This snippet demonstrates a common usage of lia.bootstrap
lia.bootstrap("Database", "Connection established")
lia.includeEntities(path)
Description:
Includes entity files from the specified directory. It checks for standard entity files ("init.lua", "shared.lua", "cl_init.lua"), handles inclusion and registration of entities, weapons, tools, and effects, and supports recursive inclusion within entity folders.
Parameters:
path (string) – The directory path containing entity files.
Realm:
Shared
Returns:
nil
Example Usage:
-- This snippet demonstrates a common usage of lia.includeEntities
lia.includeEntities("lilia/entities")