RealisticDamage
Configuration for RealisticDamage Module.
Tables
Configuration
This table defines the default settings for the RealisticDamage Module.
Fields
-
DrowningEnabled
Indicates whether drowning is enabled | boolean
-
DamageScalerEnabled
Indicates whether damage scaling is enabled | boolean
-
HurtSoundEnabled
Indicates whether hurt sounds are enabled | boolean
-
DeathSoundEnabled
Indicates whether death sounds are enabled | boolean
-
LimbDamage
Damage multiplier for limb hits | number
-
DamageScale
Global damage scale multiplier | number
-
HeadShotDamage
Damage multiplier for headshots | number
-
DrownTime
Time (in seconds) it takes for a character to drown | integer
-
DrownDamage
Amount of damage dealt per second while drowning | integer
-
LimbHitgroups
Hitgroups considered as limbs | table
-
MaleDeathSounds
Sounds played when a male character dies | table
-
MaleHurtSounds
Sounds played when a male character is hurt | table
-
FemaleDeathSounds
Sounds played when a female character dies | table
-
FemaleHurtSounds
Sounds played when a female character is hurt | table
-
DrownSounds
Sounds played when a character is drowning | table
-
InjuriesTable
Defines the text referring to condition that appears when analyzing someone's health | table