Lilia
Lilia's configuration options.
This is meant to override Lilia's configuration options.
Tables
ConfigList
A list of available configuration options for use within the game. Each option is represented by a field with a specific data type and functionality.
Fields
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WalkSpeed
Controls how fast characters walk | integer
-
RunSpeed
Controls how fast characters run | integer
-
WalkRatio
Defines the walk speed ratio when holding the Alt key | number
-
AllowExistNames
Determines whether duplicate character names are allowed | boolean
-
GamemodeName
Specifies the name of the gamemode | string
-
Color
Sets the theme color used throughout the gamemode | color
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Font
Specifies the core font used for UI elements | string
-
Language
Determines the language setting for the game | string
-
GenericFont
Specifies the secondary font used for UI elements | string
-
MoneyModel
Defines the model used for representing money in the game | string
-
MaxCharacters
Sets the maximum number of characters per player | integer
-
DataSaveInterval
Time interval between data saves | integer
-
CharacterDataSaveInterval
Time interval between character data saves | integer
-
MoneyLimit
Sets the limit of money a player can have [0 for infinite] | integer
-
invW
Defines the width of the default inventory | integer
-
invH
Defines the height of the default inventory | integer
-
DefaultMoney
Specifies the default amount of money a player starts with | integer
-
MaxChatLength
Sets the maximum length of chat messages | integer
-
CurrencySymbol
Specifies the currency symbol used in the game | string
-
SpawnTime
Time to respawn after death | integer
-
MaxAttributePoints
Maximum number of points that can be allocated across an attribute | integer
-
MaxStartingAttributes
Maximum value of each attribute at character creation | integer
-
StartingAttributePoints
Total number of points available for starting attribute allocation | integer
-
EquipDelay
Time delay between equipping items | integer
-
DropDelay
Time delay between dropping items | integer
-
TakeDelay
Time delay between taking items | integer
-
CurrencySingularName
Singular name of the in-game currency | string
-
CurrencyPluralName
Plural name of the in-game currency | string
-
SchemaYear
Year of the gamemode's schema | integer
-
AmericanDates
Determines whether to use the American date format | boolean
-
AmericanTimeStamp
Determines whether to use the American timestamp format | boolean
-
MinDescLen
Minimum length required for a character's description | integer
-
AdminConsoleNetworkLogs
Specifies if the logging system should replicate to admins' consoles | boolean
-
TimeToEnterVehicle
Time [in seconds] required to enter a vehicle | integer
-
CarEntryDelayEnabled
Determines if the car entry delay is applicable | boolean
-
Sound
Notification sound file path | string
-
Volume
Notification volume | integer
-
Pitch
Notification pitch | integer